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Software Engineer in Troy, NY
The Software Engineer will develop parallel adaptive unstructured mesh and data-driven (AI/ML) technologies that will be applied in multiple areas of application including land/sea ice modeling, fusion modeling, and computational fluid dynamics. The Software Engineer will be central to a team that is developing and implementing parallel algorithms that effectively operate on the current and future heterogeneous massively parallel computer systems to support unstructured mesh methods for mesh adaptation, particle-in-cell methods, simulation driven evolution of geometry and meshes over complex domains.
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